DESG-GT 1030 Lecture 3 Credits
Open only to students in the Department of Design for Stage and Film.
The goal of Intro to Art Department is to develop further your computer-based design skills with a focus on surveying, drafting for film, set replication, construction drawings, 3D drafting, and digital rendering. This semester, we will try to simulate the tasks and deliverables that you will be required to know in order to successfully work in an art department in film. The most common thing you are asked to do as first-time Assistant Art Director is to survey a location, take extensive notes and photographs, bring those notes back to the office, draft that space in 2D (and often in 3D), draft any set builds or set extensions for that space, produce construction drawings for that set, 3D model that set, and render that set for presentation or photoshop a version of that set into a location photograph. Film work is fast, detailed, and multitudinous. You are expected to be able to understand a space quickly, both in its larger characteristics and in its details, and to use that information to develop designs and represent those designs quickly, clearly, and thoroughly.Each project in your career will require you to inquire, learn, and develop a curiosity about the world around you. Sensory memory causes a strong connection in the brain, and studies have shown that relying on devices like computers and cell phones can actually reduce our ability to remember details and process information for ourselves. The Found Surface Paint Elevation project will ask you to find real world textures to reference and interpret for an artistic team. We will also discuss extrapolating visual research to understand construction and material.