xStory & SonicLab Present: "algorithm | sound | space"

19th century drawing of a man using hearing equipment

Wolfgang Gil talks about his approach to sound composition, focusing on two kind of works: Composition for spaces (site-specific) and compositions that create the sensation of new - virtual - spaces through  sound (a more sculptural approach to sound making). The artist will present and demo a multichannel installation that illustrates both types of work and give a overview on the technical elements involved in such production. Finally, the artist will briefly talk about the research he is conducting in the area of 3D sound for VR.

Bio

Gil explores sound as a plastic medium, crafting sonic events that can be expanded, compressed, and twisted; filling, narrowing, dividing, coloring, saturating, and emptying the space of listening.

The artist’s ‘sculptural’ approach to sound is predominantly founded on the human’s natural ability to interpret the physical properties of a space, such as height, width, and depth, through the act of hearing.

Due to sound’s intrinsic temporality, Gil’s sonic constructions, unlike traditional sculptural works, are not fixed objects in space. They provide sonic cues, which are decoded by the listener’s mind as virtual, moving volumes in space. Thus, the artist’s work is completed only when the listener actively engages in a personal dialog with the sound and space. The work becomes a context in which the listener is encouraged to contemplate the act of listening as a phenomenon, intentionally disassociated from narrative or representation.

Wolfgang Gil
Sound artist/researcher

http://www.wolfganggil.com/about


Contour Editions - Installation 
Curator, Software Developer
http://contoureditions.com/pages/about.html