No where else in the world can you find the range of disciplines in one school. Over the last 50 years as we forged new programs, built our home in New York and expanded to our global academic centers, institutes emerged. Each are built with shared values, common goals, and a priority for putting students first. The result – a place where artists and scholars create the future.
Visiting students and non-majors are invited to take classes during January Term, Spring at Tisch, and Summer. Earn credits towards your major or minor, build your résumé with an internship, or take classes to change careers. Come be inspired by New York City and our international sites.
The Office of Special Programs at Tisch School of the Arts provides access to the arts. Whether you’re an NYU or visiting college student, high school student or working professional, we provide you with the introductory exposure to the performing or cinematic arts and the advanced-level training to grow your craft.
Victor Morales born in Venezuela, received a Law Degree from Universidad Catolica Andres Bello, in Caracas, in 1990. During his time there he was an active member of the University Theater Group, where he directed several plays, including writing and directing Mueca 23, for which he won the New Director’s Prize in the Festival de Teatro Para La Ciudad (Caracas).
Based in New York City since 1991, he completed a Master’s degree in Technology Applied to the Arts at New York University’'s Gallatin Division, in 1992. He is a director, performer and designer, whose work includes video animation and design, text, sound design, and movement. Since 2003 he has been obsessed with the art of video game modifications and has implemented different game engines into most of the works he has participated in or created.
In 1992 he worked at the Wooster Group, as a video assistant to Chris Kondek. Later he began collaborating with Kondek (as a video designer and performer) in works such as: The Monkey King (2001), Dead Cat Bounce (2003) (Winner at Politic im Friem Theater, 2005), and Hier Ist the Apparat (2006), which were produced in Germany and the Netherlands, and regularly touring Europe. In 2001 he began collaborating with Joseph Silovsky (Designer/Collaborator Builder’s Association), producing several performance works together in New York including a Fish and a Shoe... Looking Back (Down) (2005), A Day of Leisure (2004), and Zero Mark Zero (2001). On September 2008 he was the video game designer/programmer for Baghdad Brennt at Theater Freiburg and produced the video design for AUTO by Gesine Dankwart, at the Hau Eins in Berlin (January 2009), also in 2009 he produced 4 solo shows along with the video designs for "Ich Cyborg"and "Die Brüder Lowenherz" at theater Freiburg; He was the artist in residence at the Festspielhaus St. Pölten, Austria (2009-2010), where he produced video designs for the Tonkunsler Orchestra and the new opera "Playzero" by Wolfgang Mitterrer. In the commercial world he has worked as a moving graphics designer for many TV stations and designer houses such as MTV, The Attik, NBC, Nth degree, Rust Company, and Post Works in NYC.
His solo work consists of an exploration of video game engines as simulation environments, where death and physics are transformed into dramatic and comedic real time performance. He has performed a number of his solo shows at Performance Space 122, The Little Theater in New York City, The Collapsable Hole in Brooklyn and at Gessner Allee in Zurich, Theater Freiburg and The Hau in Berlin. He is currently settled in NYC
Organized by ITP Resident, Kat Sullivan