Team Bios
Noah Kadner is the Virtual Production Editor at American Cinematographer magazine and author of the Virtual Production Field Guide series for Epic Games. He also hosts the Virtual Production Podcast. Noah is a seasoned industry thought leader. His partners include Epic Games, Apple, and American Cinematographer magazine. Noah also has extensive production and post-production experience in film, broadcast, streaming, and virtual production.
Mónica Reina, born and raised in Mexico City, studied cinematography and production at CUEC. A survivor of the 1985 Mexico City earthquake, she took part in search and rescue efforts, an experience that shaped her commitment to purposeful storytelling. She later co-founded Simplemente, guiding its growth from a modest digital services firm into the first Apple Certified Training Center in Latin America.
As director of Simplemente, Reina has been a driving force in designing and operating the largest LED volume in Mexico. She is dedicated to making advanced production tools accessible and has collaborated with leading companies including Apple, Amazon, Televisa, and Netflix to help creators realize authentic, ambitious stories
Grant Ng is a Virtual Production Engineer at the Martin Scorsese Virtual Production Center. With 8 years of experience spanning education, mental health, and the entertainment industry. Grant has held roles including Motion Capture Supervisor at Prysm Stages/LUX Machina at Trilith Studios, Real-Time Technical Artist at The Mill, and Virtual Production TD with Imaginarium Studios. He works as a VP Supervisor on student films at the Martin Scorsese Virtual Production Center and his credits include projects with Marvel Studios (She-Hulk, 2022) and Francis Ford Coppola’s Megalopolis (2024).
MaryAnn Talavera is an award-winning, Dominican-American creative technologist, filmmaker, and educator with a love for storytelling. MaryAnn is the Assistant Director of the Masters of Professional Studies in Virtual Production program at the NYU Tisch Martin Scorsese Virtual Production Center and teaches XR world-building at the New School. In 2024 she became an Unreal Engine Authorized Instructor. MaryAnn is a member at Onassis ONX Studio and her work was recently featured at Cultural DC’s Torrents Exhibition and the 2025 Augmented World Expo in Long Beach. She was selected as a 2024 BPM+ Fellow and an Artist-in-Residence at Barnard College’s Movement Lab. MaryAnn studied XR and virtual production in the Interactive Telecommunications Program(ITP) at Tisch School of the Arts.
Event photos by Kasey O'Brien.