Meet the 2020 Mega Grants Incubator awardees, the first cohort of Tisch faculty to receive support from TCR to develop their projects into competitive proposals for the University's Mega Grants Initiative.
Marina Hassapopoulou is an Assistant Professor in the Cinema Studies department. She teaches film, theory/philosophy, digital and activist media, digital humanities, cultural studies and theory-practice courses.
MGI Project: Art & Tech for Change
Description: A project involving the creation of new curatorial platforms and digital tools to support ongoing social impact and peace advocacy campaigns, in collaboration with a non-profit organization and artists working in conflict zones. Read More...
Lynne McVeigh has been working in children’s media for over forty years as a producer, director, writer, educational consultant and teacher. Presently, professor at Undergraduate Film/TV Department, Tisch School of the Arts, New York University, she is also co-director of The Fearless Theater Company, made up of young people with and without disabilities, whose productions have been done at Lincoln Center, on the radio, and television. She is on the advisory boards of Children’s Media Association and New York International Children’s Film Festival.
MGI Project: Video Natural Histories: A Day In The Life
Description: GeneticaLens & Fearless Theater are working with media and medical students to produce Video Natural Histories documenting the experiences of people living with rare diseases, to support research, aid diagnosis, and inform care for the 30 million Americans with rare disorders. Read More...
Matt Parker (NYU Game Center) is a game designer, teacher, activist, and new media artist.
MGI Project: The OpenAir Collective
Description: The OpenAir Collective is a global volunteer collective advancing direct air carbon capture solutions to the climate crisis through collaborative research and development, advocacy, and demonstration-based missions. Read More...
Eric Zimmerman (NYU Game Center) is a game designer who invents new ways for people to play on and off the computer. His work includes award winning video games and tabletop games, as well as large-scale physical installations with architect Nathalie Pozzi at the Museum of Modern Art and the Smithsonian American Art Museum.
MGI Project: Gaming the System
Description: Gaming the System: a series of guidebooks for cheating our broken government systems. Because democracy is a design problem. Read More...