More
More
The NYU Game Center is a thriving nexus for the amazing New York City game scene, creating dynamic, inclusive spaces for independent artists, AAA developers, competitive eSports players, and game academics alike to come together and celebrate game design. The Game Center aims to advance the state of the art of games and to support groups and organizations all over NYC who doing important work to bring the culture around games to new and exciting places. Our busy schedule includes lectures, workshops, exhibitions, tournaments, playtests, and more. Most of these events are free and open to the public – we hope to see you at one soon!
The NYU Game Center is a thriving nexus for the amazing New York City game scene, creating dynamic, inclusive spaces for independent artists, AAA developers, competitive eSports players, and game academics alike to come together and celebrate game design. The Game Center aims to advance the state of the art of games and to support groups and organizations all over NYC who doing important work to bring the culture around games to new and exciting places. Our busy schedule includes lectures, workshops, exhibitions, tournaments, playtests, and more. Most of these events are free and open to the public – we hope to see you at one soon!
Meghna Jayanth designs narratives and worlds which explore fantasies and pleasures counter to capitalism-colonialism. Her work includes 80 Days and the upcoming Thirsty Suitors, as well as contributions to Sable, Sunless Sea, Horizon: Zero Dawn, This War of Mine and others.
Cosmo D is a New York-based game designer, current artist-in-residence at the Game Center, and creator of the IGF Grand-Prize-winning "Betrayal at Club Low".