Production Design

First Year

Scenic Design I

DESG-GT 1054-1055   Lecture   3 - 6 Credits

Instructor(s): TownsendHelfrich

Open only to students in the Department of Design for Stage and Film.

Finding visual images, creating physical spaces, and communicating meaning discovered in theatrical literature through personal response to and analysis of text, music, and historical forms.

Set Studio I

DESG-GT 2006   Lecture   2 - 4 Credits

Instructor(s): Nishikawa

Open only to students in the Department of Design for Stage and Film.

Introduction to the many and varied techniques available to support the scenic design process for theater and film scenery.  Coursework focuses on scale model-building techniques, drafting techniques, photography and rendering techniques, as well as presentation methodologies. Work overlaps with continued Set Design I coursework as well as weekly class projects providing hands-on experience in each area.

Drawing Year 1

DESG-GT 1004-1005   Lecture   2 - 4 Credits

Instructor(s): Young (Section 001), Muller (Section 002)

Open only to students in the Department of Design for Stage and Film.

This dynamic course will break down and rebuild drawing and rendering skills so that one can more easily and clearly communicate3-d design choices. This is a three-hour drawing class that incorporates assignments that develop a wide and rich range of skills including drawing the figure and basic figure structure and proportion. This class focuses on pacing, as well as fundamentals of dynamic picture making. It is also an excellent opportunity to bring in current design renderings produced in other classes to serve as an example in addressing rendering and picture-making issues.

 

 

Culture, Costume, and Decor

DESG-GT 1022-1023   Lecture   3 Credits

Instructor(s): Muller

Open only to students in the Department of Design for Stage and Film.

A weekly 3 hour class taking curated deep dives into aspects of world culture, especially in the intersections of influence, change, and design. The course will mix lectures, analysis of images, research projects, discussion, field trips, guest speakers, and student presentations. As much attention will be paid to how we know what we know and how knowledge is discovered, hidden, lost, reused, misused, and reinterpreted.

Stagecraft I

DESG-GT 1012   Studio   2 Credits

Instructor(s): Allaire

Open only to students in the Department of Design for Stage and Film.

The primary goal of this course is to supply students with a thorough hands-on introductory understanding of the materials, methods, tools, techniques and procedures used in the various shops as we work on realized productions.  Working with the student designers as well as faculty, professional shop staff and student staff, students work on a variety of productions, in a range of capacities.

 

 

Explore

DESG-GT 2000-2001   Lecture   2-3 Credits

Instructor(s): Helfrich and others


Open only to students in the Department of Design for Stage and Film.


Explore introduces students to a broad range of concepts related to theatrical and cinematic performance and presentation, as well as practical experiences intended to lead students out of their chosen area of study, challenging them to begin to understand design for stage and film as a wholistic, interconnected set of disciplines. It includes workshops, individual design projects, group lectures with guest artists and instructors, and field trips which will expose students to some of the vast resources available to artists in New York City.

Composers, Choreographers, and Designers

Lecture   2 Credits

Open only to students in the Department of Design for Stage and Film.

The class combines first-year design students of all disciplines, along with dance students, and musical composition students into creative teams- to create original works of dance and music and design. The teams create a dance piece from the ground up, and then as advisors we evaluate their concepts and assist them to move the pieces into production, culminating in executing the scenic, costumes, and lighting designs and technical execution of all the elements as the choreographers and dancers and musicians assemble and refine the performance aspects.

 

Grad Film Course: Aesthetics I

The course is designed to give students more authority in translating a narrative script into techniques that result in a coherent style.  The class is structured according to the basic techniques of moviemaking: casting, location, use of color, production design, camera, lighting, sound. The course is designed to establish more authority in translating a narrative script into techniques that result in a coherent style.  The class is structured according to the basic techniques of moviemaking: casting, location, use of color, production design, camera, lighting, sound design and editing.  Emphasis will be given to a treatment plan that serves the dramatic effects that serve the script.

Second Year

Production Design I

DESG-GT 1214   Lecture   3 - 6 Credits

Instructor(s): Luigs and others

Open only to students in the Department of Design for Stage and Film. 

The goal of this class in the first semester is to gain an understanding of what the elements of filmmaking are. A single, semester-long project allows students to explore all aspects of developing a three-dimensional production design for a film.

● You will learn to create the spatial, textural, and color components of a film design, while paying close attention to camera movement, lighting, and directorial intent.

● You will wrestle with Story so that you can continue to build a life-long, personal process for creating text-based designs.

● Your work will entail a weekly focus on Story Structure and key Character Transformations – so that you can create visual responses to these structural divisions and character changes.

The overarching goal is for each student to become adept at using a variety of tools for turning textual images and metaphors into visual images and metaphors – in order to tell a Story visually. You will be required to identify the Beginning, Middle, and End of the Story and to create a Story Sequence which helps to make the three-part structure of the Story explicit and visual.

Film Studio I

DESG-GT 1051  Lecture  2 credits

Instructor: Stein

Open to second and third-year Design students.

This course supports and closely tracks the student’s work in Design for Film I, focusing on drafting, as both a survey practice and design tool, research and collage assembly, model making, storyboards, sketching and other tools and techniques to discover and enable the design process. 

Film Collaboration

DESG-GT.1213   Lecture   3 - 4 Credits

Instructor(s): Myers

Open only to students in the Department of Design for Stage and Film and in the Graduate Film Department. 

Four teams (director, production designer, costume designer, director of photography) collaborate to produce a 10-minute portfolio quality film shot on location with high levels of production values, including locations, props, and costumes. This course underlines the essential aspects of the collaboration process and focuses on the team effort of producing a film.

 

 

Production Year 2

DESG-GT 1120   Lecture   2 Credits

Instructor(s): Hughes, Hoffman

Open only to students in the Department of Design for Stage and Film.

Second year design students work under faculty supervision as assistant designers and designers on realized productions.

Intro to Art Department

DESG-GT 1030  2 Credits

Instructor(s): Banakis

The goal of Intro to Art Department is to develop further your computer-based film design skills with a focus on surveying, drafting for film, set replication, construction drawings, 3D drafting, and digital rendering.

This semester, we will try to simulate the tasks and deliverables that you will be required to know in order to successfully work in an art department in film. The most common thing you are asked to do as first-time Assistant Art Director is to survey a location, take extensive notes and photographs, bring those notes back to the office, draft that space in 2D (and often in 3D), draft any set builds or set extensions for that space, produce construction drawings for that set, 3D model that set, and render that set for presentation or photoshop a version of that set into a location photograph. Film work is fast, detailed, and multitudinous. You are expected to be able to understand a space quickly, both in its larger characteristics and in its details, and to use that information to develop designs and represent those designs quickly, clearly, and thoroughly.

Class time will be spent surveying, drafting, and learning new 3D design skills and rendering skills. We will also dedicate some amount of class to guest speakers who will show their art department workflow process to you.

Design Digital Visualization

DESG-GT 1014   Lecture   2 Credits

Open only to students in the Department of Design for Stage and Film.

In this class, we will learn about digital image making techniques and how they are being used in film industry art departments today. We will approach several projects using a variety of 2D & 3D strategies, with a focus on leveraging new technologies for our design process.

Third Year

Production Design II

DESG-GT 1216-1217   Lecture   3 - 6 Credits

Instructor(s): Myers

Open only to students in the Department of Design for Stage and Film. 

Continuation of Design for Film I on a more advanced level. To prepare the student for future professional work, this course is an in-depth exploration of all components of studio sets and the technical aspects of film design, including storyboarding. Thesis projects are undertaken in the second semester.

Film Studio II

DESG-GT 1064

Instructor: Landwehr

The goal of Production Design Studio 2 is to support and compliment your design work in Production Design 2. This course is intended to give you the opportunity to continue and complete Production Design 2 assignments during our class time. Your project this fall will be Alien, screenplay by Walter Hill and David Giler.

Transitioning into the Profession

DESG-GT.2002   Lecture   3 Credits

Instructor(s): Cokorinos

Open only to students in the Department of Design for Stage and Film. 

The topics covered in this course assist third year students in easing the transition from graduate school into the professional working community.  Through a curated series of guest lectures, students are introduced to a range of working professionals who discuss topics both artistic and practical.  Contracts, health and safety issues, union membership, the role of the agent and business manager and the structure of not for profit theatre are all included in the course curriculum.  Students receive guidance in creating their resumes and individual websites. Portfolio reviews are held with guest directors and designers to give students the opportunity to discuss their work and receive feedback.  

Production Year 3

DESG-GT 1500   Lecture   2 Credits

Instructor(s): Geiger, Helfrich and others

Open only to students in the Department of Design for Stage and Film.

Third-year design students work under faculty supervision as designers on realized productions.

Independent Study

DESG-GT 1060/DESG-GT 1061

1-2 credits

With the permission of the chair, students may participate in an individualized project or internship to gain professional experience related to their specific design concentration or to investigate an area or field of study not normally covered in the department’s regularly scheduled course offerings.  The schedule for the project must not interfere with courses that are required components of the curriculum and the scope of work is contingent upon approval by the chair.

The project should provide hands-on experience; students may work with a faculty advisor. Students must submit a written proposal of their project to the chair for review. The proposal should outline project concepts, expectations and goals as well as desired credits and plans for meeting with an advisor. Students will be registered by the department administrator upon acceptance of the proposal.