After the two year program we choose 12 students of the graduating class to stay on for a third year – similar to a post-doc. They provide leadership for the freshest areas of thinking and practice that are always emerging at ITP. In addition to continuing their own research, they allow the new students to pick up where they left off. The research residents ensure the continuity of our culture of curiosity and play through the first few weeks of ITP when the first year students are placed into a mix of cultures, disciplines and skills that, while exciting, can also be stressful.
Jason Sigal is a musician, sound designer and creative technologist. He develops open source tools that increase access to code, sound and data. OLoS (olos.cc) is a website to play with music through code and visuals. It is part of Jason's efforts to reimagine music pedagogy for the digital era.
Sam Lavigne's work deals with surveillance, cops & data. His ongoing project "Greetings Fellow Alienated Subject of Late Capitalism" is series of online pieces that expose the mechanics of repressive political and social institutions by repurposing online content that those institutions generate about themselves"
The cornerstone of Rosalie’s work is the use of emerging photo and 3D technology in capturing portraits of intangible emotions and fleeting moments. She experiments with the resulting artifacts of information passing through different dimensions and re-appropriates them, giving physicality to the qualities of humanity often untouched. Embrace In Progress is a series of sculptures that reveal the seemingly interminable feeling of vulnerability brought on by an embrace.
Sharon Lee De La Cruz is a prolific artist and activist in New York City. She earned a BFA from The Cooper Union, is a Fulbright scholar, and obtained her Masters at NYU’s ITP. She has shown in numerous venues throughout the New York metropolitan area, including the Schomburg and NYC Media Lab Summit. Sharon enjoys recreating and hacking things such as boring government forms and toy guns. Dibuja Tu Casa is a a redesign of the intake forms used to gather information from unaccompanied minors crossing the Mexico/U.S. border, which is often traumatic for the young children.
Alon Chitayat loves few things in life more than drawing. His work studies drawing as a means of dialogue — creating empathy and intimacy where it would otherwise be absent. Alon weaves together traditional and digital drawing tools to create entirely new experiences: collaborative real-time drawing booths, 3D drawing apps, cross-media storytelling platforms; nothing is out of reach from his pen, paper, and imagination. Improv Canvas is a real-time collaborative drawing tool - a hybrid of the traditional and digital.
J.H. Moon, an interaction designer and creative coder, creates interdisciplinary work in new-media. He’s known for his work, both experimental and mainstream, in the visual and performing arts. Equilateral is particularly known for its innovative use of lighting and dance in close collaboration with choreographers and dancers.
John Farrell is a designer and technologist. His work focuses on speculative futures intertwining humanity, technology, and ecology. These ideas are often realized through a combination of physical devices and live internet connections. Research interests include surveillance, sustainability, internet of things, critical design, and data. GenerTech
Julia Irwin is a multi-media artist and researcher. Drawing on a background in creative writing and anthropology, her work seeks to uncover hidden narratives in the everyday. The Things We Carry Carry Us is a virtual reality documentary about people's scars and the stories of their origin, highlighting that which is both supremely personal and part of a shared human experience.
Ziv is a New York based multi media artist and designer. Her work combines old and the new and explores the use of experimental photography and virtual reality to narrate the past and raise questions about the future. It is focused on narratives around mystery, mortality and preservation, searching for new forms of storytelling and communication. The Museum of Stolen Art
Backslash explores the colorful global culture of dissent and challenges the role of technology in protests of the future. The project critically examines current parameters to expose the imbalance, implant questions and start a conversation about the tense relationship between technology and protest. In future protests, how will the underground fight back? Pedro G. C. Oliveira is a Brazilian Art Director and Interactive Designer based in New York City. His work history combines experiences in visual-effects, graphic design and motion graphics, interfaces and applications, interactive installations and code-generated art pieces.